INTERNAL PROJECT: UI3

Product Facelift

Mini Game was originally designed as a casual web based experience funded by a client who was looking for a particular visual style
The studio was to absorb the product as our own, and give it a new visual treatment + new game modes.
Goal was to create a UI style that allowed for the creation of multiple mini games we called ‘modules.



Team: Myself as Art Director
Michael Grandy as UI Artist
Supporting artist Brandon Kong

ORIGINAL UI STYLE

Below are some examples of the UI images that I was directed to update

Reference for New Design

  • Inspiration and Visual Reference

  • Clean Emissive Lines

  • Futuristic Design

  • Blurry Glass

  • Depth

  • Highly Rewarding VFX and Animation

Final Look Dev

Conference Experiences

At Level EX we also offer what we call “Remote Play & Conference Experiences”

Remote Play allows the users to play and host games on Level EX servers, similar to a Jackbox Games experience.
Conference experiences are run by a ‘speaker, or host’ at Medical Conventions and players answer and participate via their phones and tablets.

Host Screen
The host screen is usually seen on a large theater display or multi-panel LED wall.

Custom Branding for Clients

We created various custom branded experiences for various clients. The modular UI is fully tintable and customizable.

Animation Direction Write UP