INTERNAL PROJECT: UI3
Product Facelift
Mini Game was originally designed as a casual web based experience funded by a client who was looking for a particular visual style
The studio was to absorb the product as our own, and give it a new visual treatment + new game modes.
Goal was to create a UI style that allowed for the creation of multiple mini games we called ‘modules.
Team: Myself as Art Director
Michael Grandy as UI Artist
Supporting artist Brandon Kong
ORIGINAL UI STYLE
Below are some examples of the UI images that I was directed to update
Reference for New Design
Inspiration and Visual Reference
Clean Emissive Lines
Futuristic Design
Blurry Glass
Depth
Highly Rewarding VFX and Animation


Final Look Dev
Conference Experiences
At Level EX we also offer what we call “Remote Play & Conference Experiences”
Remote Play allows the users to play and host games on Level EX servers, similar to a Jackbox Games experience.
Conference experiences are run by a ‘speaker, or host’ at Medical Conventions and players answer and participate via their phones and tablets.
Host Screen
The host screen is usually seen on a large theater display or multi-panel LED wall.




Custom Branding for Clients
We created various custom branded experiences for various clients. The modular UI is fully tintable and customizable.



Animation Direction Write UP



