About

RYAN BLAKE

I have a wealth of experience spanning over 15 years in developing video games and interactive experiences. Beginning my journey in Character Art, I have evolved through the ranks to become a Lead and eventually a Director. Along the way, my expertise in Directing has broadened to encompass Technical Art, UI/UX design, Outsourcing, 2D illustration, Concept Art, and Animation.

As a seasoned Character Artist and Art Director, I thrive on collaborative efforts to produce top-tier artwork. I have collaborated with companies such as Paramount, Zynga, WB, Atari, AMC, WWE, NASA, and NBC, I bring a unique blend of skills and a relentless drive for excellence to every project.

Overall, I believe in creating a fun work environment where expectations are set early with teams and leadership. Once that is set, the fun begins!


Availability


3D Content Creation

  • Characters, Creatures, Sculpting, for various engines and pipelines

  • Creating and developing character pipelines specific to your development needs

Art Direction

  • Consulting and contracting are available for studios looking to develop and grow their Art Department.

  • Art management development, Performance Reviews, and setting department expectations.

  • B2B development and techniques for working with partners who need a little help understanding the stages of Game Development.

Outsource Management

  • Crafting outsource pipelines, documentation, and asset lists for your project.



Resume available on request